![]() In Avernum 2 this isn't a big deal since Avernites get along with certain tribes of Slith/Nephils and there are a few isolated incidents where your members species is acknowledged, but the same carries over to Avernum 3 which I found hilarious. ![]() I kind of always liked that a lot of the dialogue was written with humans in mind. Getting everyone in your party (and I mean everyone, even mages) access to at least Adrenaline Rush ASAP gives you a huge amount of momentum at the start of fights. And there's very little game-mechanical reason not to play a Nephil or Slith: the experience penalties end up being insignificant since XP awards decrease as your level increases so you can't really get that far ahead or behind of the expected level for the part of the game you're at, and Nephil and Slith both give you free weapon skill ranks, which count toward learning Battle Disciplines. Yeah, dual wielding is still the best way to do damage in melee in A6 (and, generally, in any other SW game in which it exists). So funny to me that Steam has Resurrection and EftP and GOG does not, but GOG has Avernum 1-3 and Blades, which are not on Steam. I am wondering if the (apparently) forthcoming 2nd remake of Exile 2 is going to come to GOG, my preferred digital distribution site, since Escape from the Pit did not. Going down to 5 wouldn't have been such a big shift, but 4 is a huge difference. I stand by my opinion, though, that 6-man party is better and more fun. I don't know how closely they resemble each other, but I did hear that you can hire a 5th, permanent party member and other, temporary members will join you as a 6th. The original is no longer available, but I have a DRM-free copy of it, totally legit believe it or not, due to a series of odd events from last year. I actually have both I have Resurrection on Steam (it's not on GOG) and a DRM-free version from a Spiderweb bundle from a year or two ago. I'm not sure if Nethergate: Resurrection stuck to that formula or not. Have you tried Nethergate? I starts off as a 4-group but as you progress through the story you can add two additional people to your party. I'm working through an all-archer run of Avernum: EFtP right now and it's interesting to say the least. As long as you can unlock doors and have a steady source of heals you can run with pretty much any group composition you want for example, playing an all-Anama run in Exile/Avernum 3 is extremely fun and all kinds of challenging since you have to completely swear off Mage spells. You don't *have* to stick with the Fighter, Rogue, etc. The oldschool Exile games are a great way to develop carpal tunnel syndrome, I won't argue that, but I'm perfectly happy with the 4 party system. In any event, the second remake of Exile 2 is very pretty and I am very much looking forward to it. I've danced this Charleston before, so I won't jump back into that rant. Even a 5-man party would have been less jarring. My major problem with the 4-man party is that A) it reduces variety and imagination in party building and B) it frequently forces you to adhere to the stereotypical RPG Big 4: Fighter, Rogue, Cleric, Mage. Those games run quite well on the virtual box, but I'm just too "spoiled" to play them myself - the archaic interface just gets on my plumbs and I can't get into them. I have Windows 7 Ultimate on several machines, which comes with software for a virtual XP box. Many unusual enemies that will require clever tactics to defeat.If this is addressed to me, I tried a bit. Hundreds of quests, dozens of dungeons and enemy fortresses, and multitudes of characters. Rich game system with over 50 spells and battle disciplines and a multitude of beneficial character traits to choose from. ![]() Avernum: The Complete Saga includes the original versions of Avernum 1 through 6 and Blades of Avernum.Included in the set is Blades of Avernum, a collection of smaller adventure modules, such as A Small Rebellion, The Valley of Dying Things, The Za-Khazi Run, and Diplomacy With the Dead, and gives you the complete freedom to create your own adventures and cunning characters to share with your friends. ![]() Will you be the first to escape Avernum?Īvernum: The Complete Saga features six complete dungeon crawling RPGs designed for anyone who longs for an epic quest, enjoys a fascinating and engaging tale, or misses the classic days of role playing games. You have a choice: accept your fate and die in this cold, dank underworld or take up arms against the tyrant who stripped you of your life, your status, your freedom. This is your punishment for not fitting in, for daring to speak your mind against the powers that be. You have been exiled to the dark, volcanic pits of Avernum, filled with foul monsters, constant warfare, and thousands upon thousands of your fellow prisoners. There, those who are uncomfortable for the ruling Regime are thrown in via magical portal to never be heard from again. Avernum is the Empire’s underground penal colony.
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